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Editing Step 7 —

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Now the fun part. To replace the example innards with a call to your working plugin code.

For this plugin we have chosen to use a third party library that makes 3d in javascript easier. We are using babylon.js.

If you go to http://www.babylonjs-playground.com/ you get a tool that lets you dial in your code with an online browser.

We have an image of the modified code we are using that presents more of an ROV shape ;-)

You can now download the code which gives a .html file and a .js file which we will place in to the plugin.